Original Article (November 14th, 2019) : Revive works more-or-less seamlessly for playing games from the Oculus PC library on SteamVR headsets like Index, Vive, and Windows VR.
Your objective in Stormland’s Cycling World is to conquer the Tempest command tower in Terminus.
It feels like Oculus has been teasing the game for years, making lofty claims regarding its innovative locomotion and combat mechanics, all taking place within a fully-realized beautiful open world that the player is free to explore.
While magazine-based reloading can be a lot of fun in VR games, I think Insomniac made an excellent choice with Stormland’s weapon design in this regard; the gesture of tearing guns apart is an absolute joy, and this also means that even if you find a gun you don’t care for (which happens often) it’s still useful to you because it can be turned into Alloy and ammo.
We spoke to the Lead & Principal Designers of Stormland, Mike Daly and Duncan Moore, to learn how they pulled it all together to create one of VR’s first truly native open-world games.
During the launch day stream on November 14 at 1:00 pm ET / 10:00 am PT, you’ll be able to follow along with the Insomniac team on Twitch, , and .And today, Insomniac Games Lead VFX Artist Yancy Young shares some of his background and the part he played in shaping Stormland.
Insomniac Games’ Stormland is coming to Oculus Rift next month, and the game is shaping up to be an engrossing open-world adventure.For some players, Stormland will be their open-world role-playing game of choice.
Hailed by PC Gamer as arguably “the best VR game of 2019,” Stormland lets you explore, climb, and fly through an expansive android civilization with open-world elements.Mike and I were caretakers of the game pillars and worked with everyone on the team to steer Stormland towards fun and innovation at all times.
“We want players to feel like they are a part of an epic struggle alongside the rest of the player community,” says Insomniac Games Lead Designer Mike Daly.To learn more, we caught up with Insomniac Games Lead Designer Mike Daly to chat about Stormland’s social gameplay and new demo experience.
You come to learn that this sprout seems to understand your android anatomy and can grow stronger and supplement your body with a host of exotic alien abilities.
Even three years after the launch of VR, so many game demos I play start the same way: I have a sword and shield (or gun), and a tutorial teaches me how to block incoming attacks or pick up objects by reaching out with my hand.
With PAX East kicking off tomorrow in Boston, we’re excited to share where gamers can find us, pull back the curtain on a brand-new Stormland trailer, and reveal a new addition to the Quest launch lineup from Harmonix!.
Yesterday, Oculus reached out to UploadVR with details about a pre-GDC press-only demo event in which they will feature a number of new Rift and Oculus Quest demos.