As part of a sweeping report released today, analyst Ming-Chi Kuo says that the long-rumored Apple AR/VR headset will feature as many as fifteen cameras.
Lost customers and revenues are caused by password sharing and friction created at websites by onerous authentication procedures, according to the report by Transmit Security derived from a survey of 600 U.S-based consumers 18 to 54 years old.
If the United States wants to out-compete China in key technology markets, Congress and the Biden Administration must act now, maintained a Washington, D.C. think tank in a report released Monday.The industrial policy outlined in the ITIF report includes a doubling of the R&D tax credit.
"Overcoming management, data security, governance and technical challenges are among the key concerns and obstacles organizations have identified as inhibiting their plans to adopt Hybrid Cloud Platforms," he confirmed.
The culprits were fraudsters testing lists of stolen identity credentials, according to Kimberly Sutherland, vice president of fraud and identity at LexisNexis Risk Solutions.
The startup’s intellectual property and ongoing research may factor into whatever wearables Facebook builds in the future — including a smartwatch, smart glasses, or future Oculus headsets.
The headset – rumoured to cost something like $3,000 and likely to be a niche product for developers – includes 8K displays, eye-tracking technology and more than a dozen cameras that can be used to track people's hands and show video of the real world, according to a new report from The Information.
According to The Information, which claims it has seen Apple's internal images of a late-stage prototype of the device, the headset will have two 8K displays, advanced eye-tracking tech, and more than a dozen cameras for tracking hand movements.
According to a report by Bloomberg, Apple may be planning to release a VR headset with limited AR capabilities as soon as 2022, which is said to be a precursor to its long-rumored, full-fledged AR device.Bloomberg maintains the late-stage prototype headset is codenamed N301, however it’s still being finalized and could be subject to cancellation.
Now, a new report from The Information sheds new light on what to expect from the potential headset, including a rendering — said to be based on “internal Apple images of a late-stage prototype from last year” — of what the device might actually look like.
Apple is planning to launch an expensive, niche virtual reality headset ahead of its widely rumoured AR smart glasses, according to a major new report.It would be the first entirely new type of hardware since the Apple Watch, and build on the company’s recent interest in both wearable technology and augmented reality.
Maintaining and increasing research and development (R&D) spending in the COVID-19 era is critical for high technology vendors to deliver new solutions and services, continue to innovate, and position their businesses to rebound from the negative effects of the global pandemic.
"I believe the pandemic initially hindered VR, with companies like Facebook struggling to ship the first Oculus Quest in the first six months of the year while demand for headsets was skyrocketing," said Anshel Sag, a senior analyst with Moor Insights & Strategy.
30 by open source security and license management company WhiteSource explores various factors contributing to the siloed software development culture and what steps are needed to achieve agile, mature, DevSecOps practices -- which involves integrating IT security as a shared function among all DevOps teams.
According to leaked data from a recent hack, Capcom is developing a VR version of the classic game Resident Evil 4.According to the leaked data, a VR version of Resident Evil 4 is slated to launch in April 2021.
Last week we brought you a report on how you could end up with a paperweight of an Oculus Quest 2 VR HMD if your Facebook account linked to the headset is banned.
Among the findings was a 2018 internal company document titled the Cunningham Memo in which Facebook Senior Data Scientist Thomas Cunningham informed CEO Mark Zuckerberg and Vice President of Growth Javier Olivan that Instagram could hit a "tipping point" where its growth could ultimately come at the expense of all users leaving Facebook's blue app.
The report states that, “conditioning access to a product or service in which a firm has market power to the use of a separate product or service is anticompetitive.”.The company used its data advantage to create superior market intelligence to identify nascent competitive threats and then acquire, copy, or kill these firms.
As mentioned in our previous social tools blog, our team is still working closely with Oculus to create an integrated, in-game reporting system specifically for Echo VR.
Spaces was created in 2016 by DreamWorks Animation veterans, and the startup has been developing VR products since then, including a Zoom add-on that allowed users to hold virtual reality video conferencing using animated avatars.
The BootHole vulnerability in the GRUB2 bootloader opens up Windows and Linux devices using Secure Boot to attack.To mitigate the attack surface, all operating systems using GRUB2 with Secure Boot must release new installers and bootloaders, the researchers warned.
A group of 15 fraudsters in Russia with identical IP addresses (a fraud ring), who Sift named "Bargain Bear," worked together to test dozens of credit cards and digital wallets by posting fraudulent content listings on an e-commerce marketplace.
A counterfeit unit weakens the security posture of the device against known or future attacks on the Cisco firmware, the F-Secure report explains.Hardware counterfeiting is a serious problem for both companies manufacturing products and their customers, F-Secure acknowledged, and it can be a money-making mill for bad actors.
"While 5G commercialization is still in its initial stage, it's never too early to start preparing for 6G because it typically takes around 10 years from the start of research to commercialization of a new generation of communications technology," Sunghyun Choi, head of Samsung's Advanced Communications Research Center, explained in a statement.
We expect that the launch of smartphone-tethered AR headsets is likely to be pushed back to at least the very end of 2020, if not 2021, effectively delaying our earlier anticipated growth in a consumer market for dedicated AR devices by a year.”.