Ernest Cline’s breakout novel Ready Player One is getting a sequel on November 24th, which is slated to delve back into the massive multiplayer VR world of the OASIS.Released in 2011, Ready Player One casts a dim vision of the year 2044.
A reliable player that satisfies the average user’s needs should have the following features:Compatible with various video formats;Capable of accessing media from various sources, such as local storage and URLs;Allow the user to set various parameters for an optimal viewing experience;Good head tracking with reduced latency.
However, game developers imagined something better: games in which players only have to move their empty hands, and the movement is tracked and has effects in the virtual world.Please note you may need to install the SideQuest application in order to play some of the hand tracking games.
Now a team at the University of Bath, in collaboration with the game development studio Ninja Theory, has found a solution to the challenges of creating realistic VR sword fights: Touche -- a data-driven computer model based on machine learning.
Players can also adjust the movement sensitivity of their virtual reality controller that is translated from their physical controller.In such configuration external sensor is tracking player's pose and transfers that position into Virtual Reality.
Star Wars: Squadrons developer Motive says that the game is built around the “spiritual core of the best Star Wars flight games of the past.” Today the studio revealed the first gameplay trailer which offers a full breakdown of the game’s ships and modes.
Play with your own music in Freeplay mode* Put on some music in the background (maybe using the nullnMusic player) and hit the blue drum in the main menu to the beat of the music.
Considering Star Wars already has a significant presence on Oculus platforms, thanks to the Vader: Immortal series (which was not published by EA), I can't see Squadrons being completely incompatible with the Rift S or a link-cabled Quest either.
You should pay special attention to patch plugins that add: Post-processing effects for a camera Additional cameras New CommandBuffer or commands for a camera In our product, we found that a 3rd party plugin for decals added an additional CommandBuffer for the player’s camera, which significantly decreases performance on Oculus Quest but doesn’t affect the PC SteamVR version.
- Added limited ammo enabled by map makers or community server console command (cannot force on custom game modes).- Added Revolver cylinder spinning mechanic when flicked back into place.- Enhanced how community servers and lobbies are viewed.
I’m still looking forward to Phantom: Covert Ops because of all the stuff it’s doing right so far, and I hope nDreams might able to find some solutions to improving smooth turning comfort ahead of the game’s June 25th release date on Rift and Quest.
So the hardest part is to heavily optimize the project to have it running on Oculus Quest (which is based on the Android mobile platform).The next step is to activate developer mode on the Oculus Quest device which is required to build and install custom apps and games.
The talk, given by VIVEPORT Senior Manager Thomas Gratz, shared “Lessons Learned from Marketing 100+ VR Games.”.VIVEPORT allows four basic models for monetizing games: Subscription, Pay & Download, LBE/Arcade, and In-App Purchases.
In other Green Hell-related news, the long-awaited co-op mode will finally be available in-game on April 7, 2020, allowing the player to do whatever it takes to survive in the vast jungle with up to three other gamers.
In addition to Synth Sundays, the Fitness Update for Synth Riders will expand the multiplayer limit from 5 to 10 players per room, add a non-Stop play mode for a continuous workout, offer a larger play area modifier for more body movement, enable players to be represented by avatars in the lobby and gift players bonus song “Phoenix” by Raizer (FiXT Label).
GRIP delivers one of the fastest and most unique racing experiences ever as you scale walls, ceilings and anything else you can get your ride onto.Battle it out with online team racing and deathmatch modes.Be the best, beat in-game rivals and rise to the top in the single player campaign.
And lastly I also plan to have deeper steam integration in terms of ranks and achievements.” What is the current state of the Early Access version?“There will be an increase in price after Early Access.” How are you planning on involving the Community in your development process?
Visually placing you in an environment is one thing in VR, but when you’re placed in a space and then each object you touch, grab or swing reacts as you expect, and has its own physicality and weight, it’s amazing how your brain can be tricked into believing that what is in front of you is somehow real and actually there.
Half Life: Alyx will include 3 different options for locomotion at launch: Teleport Dash Continuous Unfortunately, the game lacks a true free-locomotion option where the players view is persistent and uninterrupted as it would be in any traditional game (or most modern VR games).
This Half-Life: Alyx gameplay footage shows more headcrab zombie combat and the crafting machine at work.
Alex Knoll: Boneworks’ physics-based foundation represents the culmination of everything we had learned and discovered in VR development throughout the years.Players are encouraged to progress through or replay the game as creatively as possible, taking advantage of the physical nature in any way they see fit.
Recently CM Games released a major, content-rich update adding new gameplay features as well as rebalancing the shop and loot system.Player base and shop look and feel improvements.
To this end, they created CrashCourse, a VR experience where users can safely learn about the causes and symptoms of concussions.The VR experience developed with the input of a team of neurosurgeons from Stanford University immerses the users into a typical football game.
Back at the end of April, 2019, Oculus introduced “the new Oculus for Business” program, an enterprise-focused program which would see Oculus headsets sold with customized software aimed at large scale device management and business and commercial use-cases, along with specialized support and warranties.
We’d been struggling to finish up the multiplayer portion of the game and yet felt that many of the core mechanics existed and were available for players to experiment with.As people played Starblazer, the feedback was consistent, but loud and clear – you need multiplayer for this game to be great.
When Budget Cuts launched in 2018, Road to VR hailed it as “one of the smartest VR games to come out in recent memory.” Fans of the game’s humor and mechanics are in luck because Budget Cuts 2: Mission Insolvency is now available on the Rift Platform!.
There was more than a handful of times in the game where frustration sets in due to the game’s commitment to physical simulation over satisfying gameplay.
“We spent a lot of time creating an innovative control scheme that doesn’t make people uncomfortable while driving,” says OZWE Games CEO Stéphane Intissar.Take the wheel in Death Lap, now available on Oculus Quest and the Rift Platform.