My plan to develop my new VR game DriveBy

My plan to develop my new VR game DriveBy

Knowing that I would be miserable taking this approach, I have instead opted to outsource this project to an experienced VR development agency.

KAT VR’s Latest Treadmill ‘KAT Walk C’ is Dedicated to Consumer Locomotion

KAT VR’s Latest Treadmill ‘KAT Walk C’ is Dedicated to Consumer Locomotion

KAT VR has been a specialist in the virtual reality (VR) locomotion space for several years now, launching its first Kickstarter campaign in 2015 for the rather large Kat Walk omnidirectional treadmill.

Researchers Say Head-mounted Haptics Can Combat Smooth Locomotion Discomfort in VR

Researchers Say Head-mounted Haptics Can Combat Smooth Locomotion Discomfort in VR

After conducting an initial study with 240 participants, the researchers say the system can significantly reduce discomfort associated with smooth locomotion and even improve immersion.

Petition · Bring true free-locomotion to Half Life: Alyx in a future update · Change.org

Petition · Bring true free-locomotion to Half Life: Alyx in a future update · Change.org

Half Life: Alyx will include 3 different options for locomotion at launch: Teleport Dash Continuous Unfortunately, the game lacks a true free-locomotion option where the players view is persistent and uninterrupted as it would be in any traditional game (or most modern VR games).

Watch Half-Life: Alyx Gameplayer Trailer & New Footage

Watch Half-Life: Alyx Gameplayer Trailer & New Footage

This Half-Life: Alyx gameplay footage shows more headcrab zombie combat and the crafting machine at work.

‘Stormland’ Behind-the-scenes – Insights & Artwork from Insomniac Games

‘Stormland’ Behind-the-scenes – Insights & Artwork from Insomniac Games

We spoke to the Lead & Principal Designers of Stormland, Mike Daly and Duncan Moore, to learn how they pulled it all together to create one of VR’s first truly native open-world games.

‘Asgard’s Wrath’ Review – VR’s Epic Norse Saga of Godlike Proportions

‘Asgard’s Wrath’ Review – VR’s Epic Norse Saga of Godlike Proportions

Sanzaru Games made some pretty big claims about Asgard’s Wrath when it was first revealed earlier this year, calling it their “deepest title yet” and promising 30+ hours of first-person combat, dungeoning, and all of the RPG goodness you could hope for.

‘Fujii’ Review – A Serene Journey Ripe With Discovery

‘Fujii’ Review – A Serene Journey Ripe With Discovery

And react it does—seemingly everything in the game responds to you in some subtle, organic way, either by moving or making sound, giving you a rich sense of actually being part of the world.

Hands-on: ‘Phantom: Covert Ops’ Boasts Smart VR Design and Big Potential

Hands-on: ‘Phantom: Covert Ops’ Boasts Smart VR Design and Big Potential

While the kayak part sounds just a little ridiculous, it’s actually a genius bit of VR design which affords the game an immersive locomotion and interaction system that has huge potential.

Survios CTO Talks About Creating the Holodeck, ‘Raw Data’, ‘Sprint Vector’, and ‘Creed: Rise to Glory’

Survios CTO Talks About Creating the Holodeck, ‘Raw Data’, ‘Sprint Vector’, and ‘Creed: Rise to Glory’

Silkin and his team at Survios are near-famous around the VR gaming industry for having developed four of VR’s most well-funded titles to date: Raw Data, Sprint Vector , Electronauts, and Creed: Rise to Glory .

Freediver: Triton Down Is A VR Game About Surviving A Capsized Ship

Freediver: Triton Down Is A VR Game About Surviving A Capsized Ship

Freediver: Triton Down is a mysterious VR adventure game just announced today from Archiact, the developers behind co-op bullet hell VR shooter, Evasion . This means you’ll move around by using “intuitive dive and swim movements” in the game, which sounds similar to underwater swimming in Skyrim VR.

Vacation Simulator – Review

Vacation Simulator – Review

Each of the mini-games is explained clearly by the robots and you really just need to move the controllers, use the trigger and occasionally wave to interact with most things. Items from one mini-game are sometimes used in unexpected ways elsewhere, so you can experiment with how things interact.

Hands and XR Interaction Design

Hands and XR Interaction Design

In VR the problem is that we’re generally focusing on objects through our hands, highlighting them through our controllers, and pressing triggers to use them, forming a point-and-shoot feedback loop not only for interacting with our environment, but other people.

Every Oculus Store Game With Cross-Buy Between Rift and Oculus Quest

Every Oculus Store Game With Cross-Buy Between Rift and Oculus Quest

Apex Construct [8/10 on Rift] is a single-player story-driven action adventure game featuring bow and arrow combat. We expect Dead and Buried 2 to also feature cross-buy since it is an Oculus Studios title and we got the chance to try it out on Quest earlier this year at GDC .

Save 20% on Natural Locomotion on Steam

Save 20% on Natural Locomotion on Steam

Walk in place with Vive trackers or extra controllers on the feet (in beta branch). Natural Locomotion is an application that emulates the controller trackpad (to use in any game), to walk and run more naturally moving your arms or your feet.

VR Locomotion Controller ‘3DRudder’ for PSVR Delayed Until June, Priced at $120

VR Locomotion Controller ‘3DRudder’ for PSVR Delayed Until June, Priced at $120

3DRudder, the foot-controlled VR locomotion peripheral, has been officially available for PC VR users for around two years now, although the Marseille, France-based company has been working in the meantime to refine their design and also bring it to PSVR too.

VRTP for Unreal Engine 4: Launch Announcement

VRTP for Unreal Engine 4: Launch Announcement

VRTP has already benefited developers using Unity and as of today, it is available to Unreal developers too – meaning that Unreal apps may now readily evaluate and incorporate these comfortable locomotion features without impacting schedule or cost, especially since VRTP is free and open-sourced on all platforms.

Why the Climbing Feature in Games Like ‘In League’ and ‘WAR DUST’ is Important

Why the Climbing Feature in Games Like ‘In League’ and ‘WAR DUST’ is Important

Introducing their own environmental locomotion (i.e. climbing/grappling) systems, the developers of In League and WAR DUST are expanding upon, at a root level, what it means to write a ‘realistic’ VR FPS title.

Cybershoes | What Locomotion in VR Looks Like in 2019

Cybershoes | What Locomotion in VR Looks Like in 2019

The good news is that the device comes with a swivel chair the user can sit on to move in, and an anti-static mat. Fitness enthusiasts especially will appreciate performance on the Bethesda titles, or in games like Sairento.

Save 85% on The Talos Principle VR on Steam

Save 85% on The Talos Principle VR on Steam

Explore the game's non-linear world, solving puzzles your way. Roomscale support - Explore the game world as if you were actually there! Choose your own path through the game's non-linear world, solving puzzles your way.

USAF Training Supplier Trialing 'OtoTech' Simulator Sickness Solution

USAF Training Supplier Trialing 'OtoTech' Simulator Sickness Solution

VR training systems company VR Motion Corp and automotive giant Jaguar Land Rover are each trialing a new device called ‘OtoTech’ which is claimed to solve VR locomotion-induced sickness.

Top Official Rec Room Game Modes To Lose Weight In

Top Official Rec Room Game Modes To Lose Weight In

The question is, how do you get some serious calorie burn out of Rec Room if you’re looking to play something that’s active, but low-intensity? Which is your favorite Rec Room game mode to play?

Ground Runner: Developing a Sci-Fi VR Game

Ground Runner: Developing a Sci-Fi VR Game

Chris Bolton, Creative Director at Astrofish Games, talked with us about their new VR title Ground Runner: Trials, its development in Unity, dealing with motion sickness, testing stage and more.

How to Knock Out All Boxers in Creed: Rise to Glory

How to Knock Out All Boxers in Creed: Rise to Glory

If you can keep one glove up blocking and punch with the other that’ll make him go for the punch and open up his face and body for the pummel. Remember to recoup your stamina by dodging and using locomotion to get away for a bit if you punch at him quickly.

CREED: Rise to Glory Releases Today for PSVR, Oculus, and Vive!

CREED: Rise to Glory Releases Today for PSVR, Oculus, and Vive!

Survios and MGM are releasing their single and multiplayer PvP boxing title, CREED: Rise to Glory, today September 25th. In CREED: Rise to Glory, players learn advanced locomotion or barreling their arms like they’re hitting a speed bag.