Virtual reality offers endless opportunities and for those who enjoy competitive gaming, there are already several leagues dedicated specifically to virtual reality esports. Check out the following options and join us in 2019 as technology and physicality are combined for the best of immersive virtual esports competition.
In July 2017, Oculus, Intel, and ESL launched the VR Challenger League, an esports league dedicated to VR gaming. During the inaugural season, the league featured Insomniac’s The Unspoken and Ready At Dawn’s Echo Arena . Participants competed in weekly cups for a portion of the season’s $200,000 prize pool, as well as a chance to advance to qualifiers and then finals, which were held at IEM Katowice in March 2018.
Community Tournaments Benefit VR Gaming
When season two was announced in May 2018, the league returned with a new name – VR League – and Survios’ Sprint Vector was added to the list of games. In addition, the VR League stated that they would be supporting the VR Master League, a grassroots initiative that supports the thriving competitive Onward community.
Although titles haven’t yet been confirmed for season three, it is anticipated that Ready At Dawn’s Echo Combat will be one of the featured titles since its inclusion had been announced on the VR League website during season two with a comment that “Echo Combat will have prize-supported competition as part of the VR League,” but the game wasn’t released in time to be part of the second season. Players are eagerly working to form teams and arrange private scrimmages with other serious VR gamers so they can be prepared when an announcement is made regarding season three.
If you’re interested in participating in the VR League, we would make the following suggestions:
The VFX-1. We can’t do a list about the history of Virtual Reality and not include the VFX-1. Released in the middle of the 1990s, the VFX-1 system was one of the most capable virtual reality headsets released on the market at the time. With stereoscopic 3D, multi-axis head movement detection and rotation, and the ability to play games that were not truly supported by the system, the VFX-1 was the true Virtual Reality deal at the time. Furthermore, their price tag was relatively cheap compared to other products on the market, coming at a mere $600. However, the VFX-1 was too advanced of a technology and it didn’t really take off. Later on, the company Vuzix that made the glasses was bought by Forte Technologies, which released a more expensive VFX 3D version, but it also didn’t manage to achieve huge success.
- Join the official VR League Discord .
- Once games for the current season are announced, join the Discord for those games.
- Games are organized through ESL Play so if you haven’t already done so, be sure to create an account there.
- Follow the VR League Facebook page.
- Follow the VR League on Twitter @VRChallenger for the latest updates.
- Watch VR League events and recaps on Twitch .
VR Master League
The VR Master League was established early in 2017 by DaKinMan, a “community fan who wanted to provide a league where players could connect with one another, find teams, organize competitive matches.”
The league initially supported Onward , a game created exclusively for virtual reality by Dante Buckley and his team at Downpour Interactive. The Onward community had already been organizing competitive matches so DaKinMan provided the VRML as a platform to make it easier.
The VR Master League currently supports Onward, Pavlov , and Archangel: Hellfire . There are regular competitions, occasional LAN events, and the VRML teamed with Oculus and ESL to feature Onward at the VR League season 2 grand finals that took place at Oculus Connect 5 in September. At that event, there was a $60,000 prize pool for Onward.
If you enjoy first person shooters, we would definitely recommend that you:
- Sign up for an account on the VR Master League website.
- Register a team page, if applicable, after you have a personal account on the VRML website.
- Follow the VRML Facebook page.
- Join the Discord for the particular game you’re interested in playing.
- Follow the VRML Twitter page for the game(s) you play for the latest news.
Major Brands Are Investing in VR. About 75 percent of the Forbes World’s Most Valuable Brands have created some form of virtual reality or augmented reality experience for customers or employees, or are themselves developing these technologies. Given that this study was conducted in October 2015, the number is likely significantly higher.
Collegiate VR eSports League
In January 2018, the Collegiate Virtual Reality eSports league was started as a project by college-age enthusiasts Jake Rutkowski, James Cotter, Ben Dubose, and Trevor Irion. They saw the need for a VR esports league specifically designed for the collegiate level so they set out to build such a community.
Over the past year, the CVRE has seen steady, positive growth and the CVRE inaugural season was held in the fall of 2018. They are actively searching for colleges and universities with VR clubs who would be interested in participating in their goal to grow collegiate level VR esports.
If you’re interested in collegiate level VR esports as a participant, a university, or a sponsor, you can learn more about the CVRE through the following:
- Join the official CVRE Discord .
- Message one of the league admins via Discord.
Virtual Athletics League
The Virtual Athletics League (VAL) began in 2016 as a concept out of Virtualities , an arcade in Salt Lake City, Utah. There are now over 160 VR arcades from around the world in the league. The arcades benefit from the extensive network of VR arcade business owners while patrons benefit from the coordinated tournaments, prizes, and game titles that are being brought into their local VR arcades.
In August 2018, VAL organizers worked with LIV and Springboard to sponsor an International Beat Saber Tournament. The competition broke records with several thousand players participating at 168 locations globally.
Jaron Lanier created a virtual reality device in the 1980’s (EyePhone 1/HRX) and costed up to $49,000 for the goggles and gloves.
The Virtual Athletics League became official as it announced sponsorship from HP, Inc. and HTC esports in October 2018. The global VR esports league launched with seven official titles and official competitions have continued to take place in VR arcades around the world.
In addition to individual competitions at VR arcades, many have started forming teams to compete on a global scale for championship titles in VR esports. One example is VRality, the Israeli team that claimed the VAL Season 1 Skyfront VR world title.
Whether you’re interested in competing as an individual or as part of a team, we recommend the following resources: