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Realms of Eternity on Steam

What the developers have to say:

Why Early Access?

“VR is still in early stages of development and there are not 100% ready-to-go-solutions. We want to make our game available in early access so that players can test the mechanics currently implemented in the game and submit their comments and observations on the way they work and any changes they like to see in the final product. The opinion of the players will be very important when deciding in which direction we want to go creating our product.”

Approximately how long will this game be in Early Access?

“Early access process will go in several stages. 2-3 month we will actively listen to community feedback and fine-tune game core mechanics, input system, locomotion, physics and weapons. next 3-4 month we will add WIP levels and introduce some of game characters and crafting mechanics. Last 3 month prepare game for release and polish.”

How is the full version planned to differ from the Early Access version?

“In EA release we introduced base weapons mechanics and minigames to master those weapons. Full version will add sandbox mode + more weapons, crafting mechanics, traps, advanced AI, stealth mechanics etc. Most importantly game will have full length single player campaign.”

The VR Bandwagon. With hundreds upon thousands of people wanting to get their hands on a VR device that was still in development, huge companies, including giants like HTC and Steam, Google, Lionsgate and Samsung, among others, started heavily investing in virtual reality technologies and experiences.

What is the current state of the Early Access version?

“Current EA release have Kyodo and Kendo training areas with variety of melee and range weapons to practice. Archer minigame is 30 waves long with competitive leaderboard. You will be able to challenge your weapons mastery skills against static and ninja enemies with elevated difficulty curve. Those training are quite demanding physically, so its recommended to take breaks.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. So this will be the unique chance to invest in game and actively participate in development with daily feedback! Note: current version already support full range of bHapticsaccessories.”

How are you planning on involving the Community in your development process?

“"Game development as service". We are professional game designers and skilled VR developers also an avid gamers. We want to make this and future games for you and for us, game that we all enjoy and love to play together. We have clear picture what this game is about and technical limitation of current VR technology, but we will try to get maximum out of it and polish every aspect as much as possible. We love to be interactive with our community involving them from the early stage of product creation that we strongly believe will only benefit our game and its audience together.

There are more than 230 companies working on virtual reality products.

For further discussions please visit game official discord server here: https://discord.gg/KdXHK2z

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