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Paralax Vr Aim Trainer on Steam

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mainly building the community around the project to help give suggestions and to gather feedback to property tune the game this will help create a better product for the community surrounding it to enjoy as both the people surrounding the game and the game itself continue to grow.”

Approximately how long will this game be in Early Access?

“6 to 12 months”

How is the full version planned to differ from the Early Access version?

“The Full version will have all weapons and bots finely tuned to match the games we are trying to emulate and use to base training off, the final version will include more weapons, maps and targets of which these targets will have more exact moment patterns and the weapons should hopefully feature emulated recoil and bullet spray patterns.”

What is the current state of the Early Access version?

“The game is fully featured, it's well optimized for VR recommended hardware and has all the features and scenarios planed for launch we have 33 scenarios including, reaction time trainer and multiple tracking aiming and flicking scenarios. There is currently 3 gun angle pre-sets that can be selected from including presets for pavlov, onward and contractors vr games.”

Will the game be priced differently during and after Early Access?

“The price is likely to increase with the full release, the amount at which it increases will depend on the player base and the cost of maintaining the game.”

How are you planning on involving the Community in your development process?

“Constant community communication to maintain a connection with the players and the dev team to get the features they want. This will be achieved though our discord server and steams community discussions tab”

Read more

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