Hotel Transylvania 3 Characters Now Available in an AR/VR Interactive Book
Hotel Transylvania 3 Characters Now Available in an AR/VR Interactive Book
Pi Square: Making Animations Render 1000 Times Faster With Only 10% Cost
Pi Square: Making Animations Render 1000 Times Faster With Only 10% Cost
Let's Create a TV Show to Fix Silicon Valley
Let's Create a TV Show to Fix Silicon Valley
40 Cineplex VR Arcades Expected Across Canada and U.S.
40 Cineplex VR Arcades Expected Across Canada and U.S.
VR is Coming Home: 3D Room Designer Enables Virtual Showrooms
VR is Coming Home: 3D Room Designer Enables Virtual Showrooms

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The First Computer Virtual and Augmented Reality Headset – The ‘Ultimate Display’ Concept and the Sword of Damocles. If we could name one person as the father of Virtual and Augmented Reality headsets as we know them today, it would without a doubt be Ivan Sutherland. In the 1960s, he described the concept of the ‘Ultimate Display’ that would be able to stimulate reality to a point that the viewer would not be able to tell the difference between the virtual and the real world. His concept included a head-mounted display with 3D sound and tactile feedback, a computer that would create and maintain the virtual world through this device and the ability of a user to interact with objects from the virtual world in a realistic manner. Sutherland later created the first VR/AR head-mounted display, which was connected to a computer and not a camera, known as the Sword of Damocles. However, the contraption he made was too heavy for a person to wear comfortably on their head, so the device had to be suspended from the ceiling. Furthermore, the computer generated graphics were too primitive with wireframe rooms and objects.

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PSVR headset was developed from Sony engineers tinkering in a Lab building quietly without any executive direction.

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University of Washington Researchers Demo Ability to Generate 3D Augmented Reality Content from 2D Images
University of Washington Researchers Demo Ability to Generate 3D Augmented Reality Content from 2D Images
Macy’s and Marxent Open 70 VR Furniture Shopping Spaces
Macy’s and Marxent Open 70 VR Furniture Shopping Spaces
Nvidia's Convincing Unreality
Nvidia's Convincing Unreality
Voice-activated hotel rooms and robot butlers: How technology is revolutionising our holidays
Voice-activated hotel rooms and robot butlers: How technology is revolutionising our holidays