New Multi-Sensory Mask Lets You Smell and Feel the Virtual World
New Multi-Sensory Mask Lets You Smell and Feel the Virtual World
‘Superhot VR’ Has Now Generated More Revenue Than The Original PC Game
‘Superhot VR’ Has Now Generated More Revenue Than The Original PC Game
Fit Trend to Watch: Location-Based VR Experiences
Fit Trend to Watch: Location-Based VR Experiences
Tactical Haptics ‘Reactive Grip’ VR Controllers Are Now Production Ready
Tactical Haptics ‘Reactive Grip’ VR Controllers Are Now Production Ready
Nintendo Labo VR Is A Creaky Kit That May Have Cracked VR For Kids
Nintendo Labo VR Is A Creaky Kit That May Have Cracked VR For Kids

London VR arena unveils new expansion, full-body tracking system

One London virtual-reality business is describing the major expansion it’s unveiling to the public this week, one year after first opening its doors, as “groundbreaking.”Dreamland VR, which describes itself as having Canada’s largest wireless VR arena, says it’s shelled out some big bucks to expand its operations to include a new eight-player, full-body VR system.

Tracking is done using sensors on the players’ hands, feet, head and torso, the company says. The new experience also includes heat and wind effects as well as physical objects players can interact with.

Owner Chady Boutros outlined the changes on Wednesday during a preview event at the Wellington Road arena.“When we first launched last year, a lot of people thought we were a laser tag company with VR,” Boutros said.

“We’ve done nothing but upgrade our arena since then.”

Butros said it initially cost the company more than $750,000 to put together its 2,400-square-foot wireless arena. The new improvements cost an additional $100,000, he said. “We have our own I.P., our own intellectual property so what you experience here is… I think, better than anything you can do at Universal Studios,” he said.

The VFX-1. We can’t do a list about the history of Virtual Reality and not include the VFX-1. Released in the middle of the 1990s, the VFX-1 system was one of the most capable virtual reality headsets released on the market at the time. With stereoscopic 3D, multi-axis head movement detection and rotation, and the ability to play games that were not truly supported by the system, the VFX-1 was the true Virtual Reality deal at the time. Furthermore, their price tag was relatively cheap compared to other products on the market, coming at a mere $600. However, the VFX-1 was too advanced of a technology and it didn’t really take off. Later on, the company Vuzix that made the glasses was bought by Forte Technologies, which released a more expensive VFX 3D version, but it also didn’t manage to achieve huge success.

The new full-body system also comes with a new “cinematic tomb explorer” called Tikal, the company says.

“You start, you open your eyes and you’re in a temple,” Butros said. “There’s no controllers so you don’t get confused. You don’t need to learn what to do.”

Players start off the game by grabbing a virtual torch. In the real world, players are grabbing a stick covered in motion-sensor balls.

“When you go to grab the torch in the video game, and you feel it in your hand… and then you light it, I don’t know the word to describe it,” he said.

More information on Dreamland VR’s upgraded facility can be found on the company’s website.
Facebook Has Four Separate Social VR Apps and None of Them Are on Quest
Facebook Has Four Separate Social VR Apps and None of Them Are on Quest
Is VR Dead? The Arguments For And Against The Industry’s Demise
Is VR Dead? The Arguments For And Against The Industry’s Demise
Sandbox VR Fuses Virtual Reality and In-Person Experiences
Sandbox VR Fuses Virtual Reality and In-Person Experiences
5 Ways VR Will Change Your Life! Travel, Gaming, Shopping, Exploration, and Relationships
5 Ways VR Will Change Your Life! Travel, Gaming, Shopping, Exploration, and Relationships