There’s a new face heading up Facebook’s AR/VR hardware division.
Rafa Camargo has jumped from his previous role as VP of Facebook’s Portal team to VP, AR/VR Hardware. Camargo confirmed the news on Twitter. He added that he’ll be helping to launch the new Oculus Quest standalone headset. VP AR/VR at Facebook, Andrew ‘Boz’ Bosworth and VP VR Hugo Barra still remain in their roles and welcomed Camargo to the team.
Excited to announce that I’ll be leading Hardware for AR/VR at @facebook …and would like to welcome Ryan Cairns, who will now lead Portal. Launching @portalfacebook with the team was an amazing experience and I look forward to launching @Oculus Quest and more
— Rafa Camargo (@rafa_camargo)
Oculus, which Facebook acquired in 2014, already has a Director of Hardware in Caitlin Kalinowski. We’re not sure if Kalinowski retains her role with this announcement, but we’ve reached out to Oculus to ask.
In the same tweet, Camargo also confirmed that former Google AR/VR engineering lead Ryan Cairns was taking over his previous role. Portal is working on new Facebook technologies, including AR and VR hardware. As reported by TechCrunch , Facebook’s further-out R&D division, Reality Labs, remains intact and is still headed up by Michael Abrash.
These updates come after a transitional time for Facebook’s VR division. In November 2018 Oculus CEO and co-founder Brendan Iribe parted ways with the company. There’s also plenty of rumors about what Facebook is planning for the future of VR hardware. Late last year we heard reports that the company is planning an incremental update to the Oculus Rift headset, tentatively dubbed Oculus Rift S. We likely won’t hear any official confirmation about that project until this year’s Oculus Connect developer conference, though.
The First Time Is Not Easy. Most people who have tried virtual reality once would like to experience it again. However, for most people, the first time is not an easy process as it usually requires some sort of adjustment. Some people say that after their first virtual reality experience, they felt very disjointed. Others complained about motion sickness. However, once they have tried virtual reality for a second time, they adjust well to the experience until they get so used to it.